[Tangaria 1.5.0 Character Dump] Name Bohdan VII Age 29 Self RB CB EB Best Sex Male Height 9'3" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 16st 10lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 5139 DEX: 14 -4 +2 +0 12 HP -4/132 Player 12797 CON: 17 +3 +2 +0 18/40 SP 0/0 Active 6914 CHR: 10 -4 -2 +0 4 Level 10 Armor [29,+9] Saving Throw 20% Cur Exp 620 Stealth Bad Max Exp 620 Melee 1d6,+10 Disarm - phys. 47% Adv Exp 625 To-hit 45,+6 Disarm - magic 30% Blows 3.3/turn Magic Devices 17 Gold 174 Searching 13% Burden 131.3 lb Shoot to-dam +1 Infravision 30 ft Overweight -48.6 lb To-hit 30,+2 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and blue ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something commands you to return. > The tengu tries to cast a spell, but fails. (x2) > The tengu commands you to return. > The teleporting attempt fails. > The tengu hits you. > The tengu misses you. > Something mutters. > It disappears! > Something mutters. > It disappears! > The tengu hits you. > Something commands you to return. (x2) > The tengu tries to cast a spell, but fails. > The tengu hits you. > You die. Killed by a tengu. [Character Equipment] a) a Rapier (1d6) (+6,+7) {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It occasionally makes a loud noise. It makes your weapon attack you. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +5 DEX you would get 3.7 blows/round. Average damage/round: 45.9. b) a Sling (x2) (+2,+1) Found lying on the floor at 100 feet (level 2). f) an Old Lantern (4327 turns) Intensity 3 light. g) Hard Leather Armour (-1) [16,+1] Found lying on the floor at 150 feet (level 3). h) a Cloak [1,+0] Bought from a store on the surface. i) a Wicker Shield [2,+3] Found lying on the floor of a special room at 200 feet (level 4). j) an Iron Helm [7,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Boots [2,+5] Found lying on the floor at 150 feet (level 3). m) a Spade Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 40 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. Average thrown damage: 5. 0% chance of breaking upon contact. b) 5 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. Average thrown damage: 5. 0% chance of breaking upon contact. c) 26 Arrows (1d4) (+0,+0) d) 31 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Rations of Food b) a Strip of Beef Jerky c) a Pint of Fine Wine d) 2 Pints of Fine Ale {Freesia} e) a Flask of oil f) 19 Potions of Cure Light Wounds g) a Potion of Cure Serious Wounds h) 15 Potions of Boldness i) 2 Potions of Infravision j) 2 Scrolls of Phase Door k) 2 Scrolls of Identify Rune l) a Scroll of Monster Confusion m) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) p) a Wooden Torch (4603 turns) An inheritance from your family. Intensity 2 light. q) an Old Lantern (5000 turns) Intensity 3 light. r) a Main Gauche (1d5) (+5,+4) Found lying on the floor at 150 feet (level 3). Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 35. s) a Short Bow (x2) (+0,+0) Found lying on the floor at 150 feet (level 3). t) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 150ft 4 Killed Freesia 00:00:11 150ft 5 Reached level 5 00:00:15 150ft 5 Killed Lobelia Sackville-Baggins 00:00:30 250ft 7 Killed Baba Yaga 00:00:39 250ft 9 Killed Fang, Farmer Maggot's Dog 00:00:39 250ft 10 Reached level 10 00:01:25 250ft 10 Was killed by a tengu [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^u^ ^u^ ^u^^^^^^^^^^^^^^^^^^^^^^^~.~^^:^#^:^#^#^^ ^@uu...#.............................#... ^uuuu.................................... ^u^#^^>^^^^^^^^^^^^#^^^:~~^^~^^^#^^:^^>^: ^u^ ^^^ ^^^^~~:^ ^^^^^^: ..^ ^^^ ~~~^^:^^^^#^^:^ ^.............. ~.^^^^^^^^^^^^^ ~.^............ ~.~........^:^. 250' (L5) LF:6-? Light 3 Paralyzed! Fed 34 % Dirt [Player information] Player ID: Bohdan Time: 15:02:04 05-08-2021 Server Turns: 80517318 Timestamp: 1628164924